Psycho Brothers: Multiplayer Shooter Prototype

An unfinished multiplayer shooter prototype featuring online lobby, weapon switching, health system, and monster battles.


Psycho Brothers: Multiplayer Shooter Prototype

Overview

Psycho Brothers is an incomplete hobby project designed as a multiplayer shooter game. The game includes an online lobby and join system which is designed as a plugin for me to use in any project i want in the future (written in c++), multiplayer support via Steam and Google Play Games (not fully tested), accommodates up to four players who can battle each other and AI-controlled monsters. Although the game is unfinished, it already features a weapon system, allowing players to switch between different weapons, and a basic health system to shoot each other.

Features

Current Features

  • Online Lobby and Join System
  • Multiplayer Support through Steam
  • 4-Player Multiplayer Matches
  • Weapon System
  • Basic Health System
  • Monster AI Enemies

Online Lobby and Join System

The game features a functional online lobby where players can create or join rooms. This system allows seamless connection and initiation of multiplayer matches. Here's a glimpse of the lobby interface:

Multiplayer Mechanics

Psycho Brothers supports multiplayer gameplay through Steam, enabling up to four players to engage in dynamic shooter battles. The networking setup ensures smooth synchronization of player actions and interactions.

Weapon System

The game includes a basic weapon system that allows players to switch between different weapons. Each weapon has unique attributes, providing diverse gameplay experiences. The modularity of the base classes, adding a new type of weapon with even a new type of projectile is very smooth and takes only 5-10 minutes.

Health System

A simple health system is implemented, tracking player health and handling damage from both players and monster attacks. This system is essential for the core gameplay loop of battling and survival.

Monster AI Enemies

In addition to player-vs-player combat which is only for test purposes, Psycho Brothers features AI-controlled monsters that add an extra layer of challenge. The main idea of the game is killing weird monsters together as 4-brothers. Enemies are not fully implemented so i cannot demonstrate.

Conclusion

Psycho Brothers is a work-in-progress project that already showcases essential multiplayer shooter features. While incomplete, it offers a solid foundation for further development and potential future release. The project highlights the core mechanics and multiplayer capabilities, hinting at the potential for a full-fledged game with additional time and resources. Inspired from 2-brothers on Rick and Morty multidimensional cable.